
Every game, a story worth remembering.
We build story-first games — worlds you'll fall into, characters you won't forget, and endings that stay with you long after the credits roll.
About
Some stories are meant to be experienced, not just read or watched. That's why we build them.
Glimtale builds narrative-driven games for PC and console, stories you don't just watch unfold, but live through choice, character, and consequence.
Our work spans from full-scale RPGs built alongside their own companion fiction, to smaller, focused experiences designed to be picked up and loved in minutes. Every project starts with a story worth telling and a world built carefully enough to hold it
Craft
Every detail — a word, a transition, a shade of light — is placed on purpose, not left to default.
Clarity
We say what we mean. Stories and products should feel effortless to understand, never over-explained.
Momentum
A story only works if it keeps moving. We build the same way — shipping, playtesting, and refining, chapter by chapter
Our First Story
Under developmentStory-Driven RPG
The Era of Spark.
In a world where humanity has forgotten how to be human, a boy named Ren and his small robot must rediscover purpose, skill, and connection — and in doing so, teach the most powerful AI on Earth what it was never programmed to understand.
Launching first on Steam, with PlayStation and Xbox to follow.

Our Founders

Pradeep Padmanabhan
14+ years in software engineering and 10+ years in game development, having shipped everything from B-school simulation games used across India and Europe to consumer mobile titles. At Glimtale, he's building story-rich games where narrative and mechanics are inseparable.
“The name Glimtale comes from a simple belief: stories aren't just about heroes or saviors. They're about something real — a light that persists, that moves you forward. We're building games where you stop being an observer and become the story itself.”

Aishwarya Jain
8+ years across 3D animation and CGI for gaming, advertising and film, with credits spanning studios like Tilting Point, Aristocrat and Crimson Lake Studios. At Glimtale, she brings characters and worlds to life through performance-driven animation.
“A beautifully modeled character is technical mastery. But a character whose micro-expressions make you feel their hesitation, their hope, their grief — that's storytelling through form. That's what I'm here to do.”